net.i2p.router.transport.udp
Class UDPEndpoint

java.lang.Object
  extended by net.i2p.router.transport.udp.UDPEndpoint

 class UDPEndpoint
extends Object

Coordinate the low level datagram socket, managing the UDPSender and UDPReceiver


Field Summary
static String PROP_MAX_PORT
           
static String PROP_MIN_PORT
          8998 is monotone, and 31000 is the wrapper outbound, so let's stay between those
 
Constructor Summary
UDPEndpoint(RouterContext ctx, UDPTransport transport, int listenPort, InetAddress bindAddress)
           
 
Method Summary
 void clearOutbound()
          Clear outbound queue, probably in preparation for sending destroy() to everybody.
 int getListenPort()
          call after startup() to get actual port or -1 on startup failure
 UDPSender getSender()
           
 UDPPacket receive()
          Blocking call to receive the next inbound UDP packet from any peer.
 void send(UDPPacket packet)
          Add the packet to the outobund queue to be sent ASAP (as allowed by the bandwidth limiter) BLOCKING if queue is full.
 void setListenPort(int newPort)
           
 void shutdown()
           
 void startup()
          caller should call getListenPort() after this to get the actual bound port and determine success
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

PROP_MIN_PORT

public static final String PROP_MIN_PORT
8998 is monotone, and 31000 is the wrapper outbound, so let's stay between those

See Also:
Constant Field Values

PROP_MAX_PORT

public static final String PROP_MAX_PORT
See Also:
Constant Field Values
Constructor Detail

UDPEndpoint

public UDPEndpoint(RouterContext ctx,
                   UDPTransport transport,
                   int listenPort,
                   InetAddress bindAddress)
Parameters:
listenPort - -1 or the requested port, may not be honored
bindAddress - null ok
Method Detail

startup

public void startup()
caller should call getListenPort() after this to get the actual bound port and determine success


shutdown

public void shutdown()

setListenPort

public void setListenPort(int newPort)

getListenPort

public int getListenPort()
call after startup() to get actual port or -1 on startup failure


getSender

public UDPSender getSender()

send

public void send(UDPPacket packet)
Add the packet to the outobund queue to be sent ASAP (as allowed by the bandwidth limiter) BLOCKING if queue is full.


receive

public UDPPacket receive()
Blocking call to receive the next inbound UDP packet from any peer.

Returns:
null if we have shut down

clearOutbound

public void clearOutbound()
Clear outbound queue, probably in preparation for sending destroy() to everybody.

Since:
0.9.2